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A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for TileHandler, including all inherited members.
| _graph | TileHandler | private |
| activeTileOffsets | TileHandler | private |
| activeTileRotations | TileHandler | private |
| activeTileTypes | TileHandler | private |
| cached_Int2_int_dict | TileHandler | private |
| cached_Int3_int_dict | TileHandler | private |
| cached_int_array | TileHandler | private |
| ClearTile(int x, int z) | TileHandler | |
| ClipAgainstRectangle(Int3[] clipIn, Int3[] clipOut, Int2 size) | TileHandler | private |
| clipper | TileHandler | private |
| CompressMesh(List< Int3 > vertices, List< int > triangles, ref Int3[] outVertices, ref int[] outTriangles, out int outVertexCount, out int outTriangleCount) | TileHandler | private |
| CopyMesh(Int3[] vertices, int[] triangles, List< Int3 > outVertices, List< int > outTriangles) | TileHandler | private |
| CreateTileTypesFromGraph() | TileHandler | |
| CutAll(List< IntPoint > poly, List< int > intersectingCutIndices, List< Cut > cuts, Pathfinding.ClipperLib.PolyTree result) | TileHandler | private |
| CutDual(List< IntPoint > poly, List< int > tmpIntersectingCuts, List< Cut > cuts, bool hasDual, List< List< IntPoint > > intermediateResult, Pathfinding.ClipperLib.PolyTree result) | TileHandler | private |
| CutExtra(List< IntPoint > poly, List< IntPoint > extraClipShape, Pathfinding.ClipperLib.PolyTree result) | TileHandler | private |
| CutMode enum name | TileHandler | |
| CutPoly(Int3[] verts, int[] tris, ref Int3[] outVertsArr, ref int[] outTrisArr, out int outVCount, out int outTCount, Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode=CutMode.CutAll|CutMode.CutDual, int perturbate=-1) | TileHandler | private |
| CutShapeWithTile(int x, int z, Int3[] shape, ref Int3[] verts, ref int[] tris, out int vCount, out int tCount) | TileHandler | |
| DelaunayRefinement(Int3[] verts, int[] tris, ref int vCount, ref int tCount, bool delaunay, bool colinear, Int3 worldOffset) | TileHandler | private |
| EndBatchLoad() | TileHandler | |
| GetActiveRotation(Int2 p) | TileHandler | |
| GetTileType(int index) | TileHandler | |
| GetTileTypeCount() | TileHandler | |
| graph | TileHandler | |
| IntPoint2Int3(IntPoint p) | TileHandler | private |
| isBatching | TileHandler | private |
| isValid | TileHandler | |
| LoadTile(TileType tile, int x, int z, int rotation, int yoffset) | TileHandler | |
| OnRecalculatedTiles(RecastGraph.NavmeshTile[] recalculatedTiles) | TileHandler | |
| Point2D2V3(Poly2Tri.TriangulationPoint p) | TileHandler | private |
| PoolPolygon(Poly2Tri.Polygon polygon, Stack< Poly2Tri.Polygon > pool) | TileHandler | privatestatic |
| PrepareNavmeshCutsForCutting(List< NavmeshCut > navmeshCuts, Int3 cuttingOffset, IntRect bounds, int perturbate, bool anyNavmeshAdds) | TileHandler | privatestatic |
| RegisterTileType(Mesh source, Int3 centerOffset, int width=1, int depth=1) | TileHandler | |
| reloadedInBatch | TileHandler | private |
| ReloadInBounds(Bounds b) | TileHandler | |
| ReloadTile(int x, int z) | TileHandler | |
| SampleYCoordinateInTriangle(Int3 p1, Int3 p2, Int3 p3, Int3 p) | TileHandler | privatestatic |
| ShrinkArray< T >(T[] arr, int newLength) | TileHandler | protectedstatic |
| simpleClipper | TileHandler | private |
| StartBatchLoad() | TileHandler | |
| TileHandler(RecastGraph graph) | TileHandler | |
| tileXCount | TileHandler | private |
| tileZCount | TileHandler | private |
| UpdateTileType(RecastGraph.NavmeshTile tile) | TileHandler | private |