Function TileMeshUnsafe.Dispose

Dispose (Allocator allocator)

Frees the underlaying memory.

Public
void Dispose (

Allocator

allocator

)

Frees the underlaying memory.

This struct should not be used after this method has been called.

Warning

Only call if you know that the memory is owned by this struct, as it is entirely possible for it to just represent views into other memory.