Function AgentIndex.TryGetIndex
        
                TryGetIndex
        
                (ref NativeArray<AgentIndex> agentDataVersions, out int index)
    
            
            Returns the index of the agent in the simulation's data arrays, if the agent exists.
                Public
                    Readonly
            
        
        
                TryGetIndex
        
                (refSimulatorBurst.AgentData agentData, out int index)
    
            
            Returns the index of the agent in the simulation's data arrays, if the agent exists.
                Public
                    Readonly