Function CommandBuilder.Label2D

Label2D (float3 position, byte * text, int byteCount, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Internal
Label2D (float3 position, ref FixedString32 text, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString32 text, float sizeInPixels, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString32 text, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString32 text, float sizeInPixels, LabelAlignment alignment, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString32 text, float sizeInPixels=14)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString64 text, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString64 text, float sizeInPixels, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString64 text, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString64 text, float sizeInPixels, LabelAlignment alignment, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString64 text, float sizeInPixels=14)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString128 text, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString128 text, float sizeInPixels, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString128 text, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString128 text, float sizeInPixels, LabelAlignment alignment, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString128 text, float sizeInPixels=14)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString512 text, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString512 text, float sizeInPixels, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString512 text, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString512 text, float sizeInPixels, LabelAlignment alignment, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, ref FixedString512 text, float sizeInPixels=14)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, string text, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, string text, float sizeInPixels, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, string text, float sizeInPixels, LabelAlignment alignment)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, string text, float sizeInPixels, LabelAlignment alignment, Color color)

Draws a label in 3D space aligned with the camera.

Public
Label2D (float3 position, string text, float sizeInPixels=14)

Draws a label in 3D space aligned with the camera.

Public