Struct RepairPathJob Extends IJobChunk
Public
Repairs the path of agents.
This job will repair the agent's path based on the agent's current position and its destination. It will also recalculate various statistics like how far the agent is from the destination, and if it has reached the destination or not.
Public Methods
Execute
(chunk, unfilteredChunkIndex, useEnabledMask, chunkEnabledMask)
Public
Public Static Methods
Execute
(transform, state, shape, movementPlane, destination, managedState, settings, nextCornersScratch, indicesScratch, allocator, onlyApplyPendingPaths)
Public
Static
ReachedDesiredOrientation
(transform, movementPlane, destination)
Public
Static
Public Variables
AgentCylinderShapeTypeHandleRO
Public
AgentMovementPlaneTypeHandleRO
Public
DestinationPointTypeHandleRO
Public
LocalTransformTypeHandleRO
Public
ManagedStateTypeHandleRW
Public
MovementSettingsTypeHandleRO
Public
MovementStateTypeHandleRW
Public
entityManagerHandle
Public
indicesScratch
Public
nextCornersScratch
Public
onlyApplyPendingPaths
Public
Private/Protected Members
MarkerGetNextCorners
Private
Static
Readonly
MarkerRepair
Private
Static
Readonly
MarkerUpdateReachedEndInfo
Private
Static
Readonly