A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for ISimulator, including all inherited members.
AddAgent(IAgent agent) | ISimulator | |
AddAgent(Vector2 position, float elevationCoordinate) | ISimulator | |
AddObstacle(ObstacleVertex v) | ISimulator | |
AddObstacle(Vector3[] vertices, float height, bool cycle=true) | ISimulator | |
AddObstacle(Vector3[] vertices, float height, Matrix4x4 matrix, RVOLayer layer=RVOLayer.DefaultObstacle, bool cycle=true) | ISimulator | |
AddObstacle(Vector3 a, Vector3 b, float height) | ISimulator | |
ClearAgents() | ISimulator | |
DesiredDeltaTime | ISimulator | |
DoubleBuffering | ISimulator | |
GetAgents() | ISimulator | |
HardCollisions | ISimulator | |
MovementPlane | ISimulator | |
Multithreading | ISimulator | |
RemoveAgent(IAgent agent) | ISimulator | |
RemoveObstacle(ObstacleVertex v) | ISimulator | |
SymmetryBreakingBias | ISimulator | |
Update() | ISimulator | |
UpdateObstacle(ObstacleVertex obstacle, Vector3[] vertices, Matrix4x4 matrix) | ISimulator |