A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavmeshAdd, including all inherited members.
AddEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
allEnabled | NavmeshClipper | static |
Awake() | NavmeshAdd | protectedvirtual |
center | NavmeshAdd | |
Center | NavmeshAdd | |
ForceUpdate() | NavmeshAdd | virtual |
GetBounds(Pathfinding.Util.GraphTransform inverseTransform) | NavmeshAdd | packagevirtual |
GetMesh(ref Int3[] vbuffer, out int[] tbuffer, Pathfinding.Util.GraphTransform inverseTransform=null) | NavmeshAdd | |
GizmoColor | NavmeshAdd | static |
mesh | NavmeshAdd | |
meshScale | NavmeshAdd | |
MeshType enum name | NavmeshAdd | |
NotifyUpdated(Pathfinding.Util.GridLookup< NavmeshClipper >.Root previousState) | NavmeshAdd | packagevirtual |
OnDisable() | NavmeshClipper | protectedvirtual |
OnEnable() | NavmeshClipper | protectedvirtual |
OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual |
RebuildMesh() | NavmeshAdd | |
rectangleSize | NavmeshAdd | |
RemoveEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
RequiresUpdate(Pathfinding.Util.GridLookup< NavmeshClipper >.Root previousState) | NavmeshAdd | virtual |
Reset() | VersionedMonoBehaviour | protectedvirtual |
tr | NavmeshAdd | protected |
tris | NavmeshAdd | private |
type | NavmeshAdd | |
updateDistance | NavmeshAdd | |
updateRotationDistance | NavmeshAdd | |
useRotationAndScale | NavmeshAdd | |
verts | NavmeshAdd | private |