A* Pathfinding Project  4.3.8
The A* Pathfinding Project for Unity 3D
GraphCollision Member List

This is the complete list of members for GraphCollision, including all inherited members.

Check(Vector3 position)GraphCollision
CheckHeight(Vector3 position)GraphCollision
CheckHeight(Vector3 position, out RaycastHit hit, out bool walkable)GraphCollision
CheckHeightAll(Vector3 position, out int numHits)GraphCollision
collisionCheckGraphCollision
collisionOffsetGraphCollision
DeserializeSettingsCompatibility(GraphSerializationContext ctx)GraphCollision
diameterGraphCollision
finalRadiusGraphCollisionprivate
finalRaycastRadiusGraphCollisionprivate
fromHeightGraphCollision
heightGraphCollision
heightCheckGraphCollision
heightMaskGraphCollision
hitBufferGraphCollisionprivate
Initialize(GraphTransform transform, float scale)GraphCollision
JobCollisionRay(NativeArray< Vector3 > nodePositions, NativeArray< bool > collisionCheckResult, Vector3 up, Allocator allocationMethod, JobDependencyTracker dependencyTracker)GraphCollision
maskGraphCollision
RaycastErrorMarginGraphCollision
rayDirectionGraphCollision
thickRaycastGraphCollision
thickRaycastDiameterGraphCollision
typeGraphCollision
unwalkableWhenNoGroundGraphCollision
upGraphCollision
upheightGraphCollisionprivate
use2DGraphCollision