A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
JobRVO Member List

This is the complete list of members for JobRVO, including all inherited members.

agentDataJobRVO
allowBoundsChecksJobRVO
BiasDesiredVelocity(NativeSlice< VelocityObstacle > vos, ref float2 desiredVelocity, ref float2 targetPointInVelocitySpace, float maxBiasRadians)JobRVOstatic
collisionStrengthJobRVO
DebugTrace(int agentIndex, float2 prev, float2 current, int stepIndex)JobRVO
deltaTimeJobRVO
DesiredVelocityWeightJobRVO
DrawVO(float2 circleCenter, float radius, float2 origin)JobRVOstatic
EvaluateGradient(int agentIndex, NativeSlice< VelocityObstacle > vos, float2 p, out float value, float2 desiredVelocity)JobRVO
Execute(int startIndex, int batchSize)JobRVO
FromXZ(float2 p)JobRVOstatic
GenerateNeighbourAgentVOs(int agentIndex, NativeArray< VelocityObstacle > velocityObstacles, NativeSlice< int > neighbours)JobRVO
GradientDescent(int agentIndex, NativeSlice< VelocityObstacle > vos, float2 sampleAround1, float2 sampleAround2, float2 desiredVelocity)JobRVO
MaxObstacleCountJobRVO
outputJobRVO
quadtreeJobRVO
Rainbow(float v)JobRVOstatic
Sqr(float x)JobRVOstatic
symmetryBreakingBiasJobRVO
temporaryAgentDataJobRVO
Trace(int agentIndex, NativeSlice< VelocityObstacle > vos, float2 p, out float score, float2 desiredVelocity, int iterations, float stepSize)JobRVO