A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
RVODestinationCrowdedBehavior Member List

This is the complete list of members for RVODestinationCrowdedBehavior, including all inherited members.

DefaultPriorityRVODestinationCrowdedBehavior
densityThresholdRVODestinationCrowdedBehavior
enabledRVODestinationCrowdedBehavior
lastShouldStopResultRVODestinationCrowdedBehavior
MaximumCirclePackingDensityRVODestinationCrowdedBehavior
MoveBackPriorityRVODestinationCrowdedBehavior
OnDestinationChanged(Vector3 newDestination, bool reachedDestination)RVODestinationCrowdedBehavior
reachedDestinationRVODestinationCrowdedBehavior
ReadJobResult(ref JobDensityCheck jobResult, int index)RVODestinationCrowdedBehavior
returnAfterBeingPushedAwayRVODestinationCrowdedBehavior
RVODestinationCrowdedBehavior(bool enabled, float densityFraction, bool returnAfterBeingPushedAway)RVODestinationCrowdedBehavior
shouldStopDelayTimerRVODestinationCrowdedBehavior
StoppedPriorityRVODestinationCrowdedBehavior
timer1RVODestinationCrowdedBehavior
Update(bool reachedDestination, out bool isStopped, ref float rvoPriorityMultiplier, ref float rvoFlowFollowingStrength)RVODestinationCrowdedBehavior
wasEnabledRVODestinationCrowdedBehavior