A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | Execute () |
Public Attributes | |
NativeArray< float4 > | nodeNormals |
NativeArray< uint > | penalty |
float | penaltyAngleFactor |
float | penaltyAnglePower |
Vector3 | up |
void Execute | ( | ) |
NativeArray<float4> nodeNormals |
NativeArray<uint> penalty |
float penaltyAngleFactor |
float penaltyAnglePower |
Vector3 up |