A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
JobPenaltyAngle Struct Reference

Public Member Functions

void Execute ()
 

Public Attributes

NativeArray< float4 > nodeNormals
 
NativeArray< uint > penalty
 
float penaltyAngleFactor
 
float penaltyAnglePower
 
Vector3 up
 

Member Function Documentation

◆ Execute()

void Execute ( )

Member Data Documentation

◆ nodeNormals

NativeArray<float4> nodeNormals

◆ penalty

NativeArray<uint> penalty

◆ penaltyAngleFactor

float penaltyAngleFactor

◆ penaltyAnglePower

float penaltyAnglePower

◆ up

Vector3 up

The documentation for this struct was generated from the following file: