active | NavGraph | |
BorderVertexMask | RecastGraph | |
BorderVertexOffset | RecastGraph | |
BuildTileMesh(Voxelize vox, int x, int z, int threadIndex=0) | RecastGraph | protected |
CalculateTileBoundsWithBorder(int x, int z) | RecastGraph | private |
CalculateTransform() | RecastGraph | virtual |
CanUpdateAsync(GraphUpdateObject o) | RecastGraph | private |
CellHeight | RecastGraph | private |
cellSize | RecastGraph | |
characterRadius | RecastGraph | |
CharacterRadiusInVoxels | RecastGraph | private |
ClearTile(int x, int z) | NavmeshBase | protected |
ClosestPointOnNode(TriangleMeshNode node, Vector3 pos) | RecastGraph | |
CollectMeshes(Bounds bounds) | RecastGraph | private |
colliderRasterizeDetail | RecastGraph | |
ConnectTiles(NavmeshTile tile1, NavmeshTile tile2) | NavmeshBase | protected |
ConnectTileWithNeighbours(NavmeshTile tile, bool onlyUnflagged=false) | NavmeshBase | protected |
ContainsPoint(TriangleMeshNode node, Vector3 pos) | RecastGraph | |
contourMaxError | RecastGraph | |
CountNodes() | NavGraph | virtual |
CreateNodeConnections(TriangleMeshNode[] nodes) | NavmeshBase | protectedstatic |
CreateNodes(TriangleMeshNode[] buffer, int[] tris, int tileIndex, uint graphIndex) | NavmeshBase | protected |
CreateTile(Voxelize vox, VoxelMesh mesh, int x, int z, int threadIndex) | RecastGraph | private |
DeserializeExtraInfo(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual |
DeserializeSettingsCompatibility(GraphSerializationContext ctx) | RecastGraph | protectedvirtual |
DestroyAllNodes() | NavGraph | protectedvirtual |
drawGizmos | NavGraph | |
DrawUnwalkableNodes(float size) | NavGraph | protected |
editorTileSize | RecastGraph | |
enableNavmeshCutting | NavmeshBase | |
EndBatchTileUpdate() | NavmeshBase | |
exists | NavGraph | package |
FillWithEmptyTiles() | NavmeshBase | protected |
forcedBounds | RecastGraph | |
forcedBoundsCenter | RecastGraph | |
forcedBoundsSize | NavmeshBase | |
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | NavmeshBase | virtual |
Pathfinding::NavGraph.GetNearest(Vector3 position) | NavGraph | |
Pathfinding::NavGraph.GetNearest(Vector3 position, NNConstraint constraint) | NavGraph | |
GetNearestForce(Vector3 position, NNConstraint constraint) | NavmeshBase | virtual |
GetNodes(System.Action< GraphNode > action) | NavmeshBase | virtual |
Pathfinding::NavGraph.GetNodes(System.Func< GraphNode, bool > action) | NavGraph | |
GetTile(int x, int z) | NavmeshBase | |
GetTileBounds(IntRect rect) | NavmeshBase | |
GetTileBounds(int x, int z, int width=1, int depth=1) | NavmeshBase | |
GetTileBoundsInGraphSpace(IntRect rect) | NavmeshBase | |
GetTileBoundsInGraphSpace(int x, int z, int width=1, int depth=1) | NavmeshBase | |
GetTileCoordinates(int tileIndex, out int x, out int z) | NavmeshBase | |
GetTileCoordinates(Vector3 position) | NavmeshBase | |
GetTileIndex(int index) | NavmeshBase | static |
GetTiles() | NavmeshBase | |
GetTouchingTiles(Bounds bounds, float margin=0) | NavmeshBase | |
GetTouchingTilesInGraphSpace(Rect rect) | NavmeshBase | |
GetTouchingTilesRound(Bounds bounds) | NavmeshBase | |
GetVertex(int index) | NavmeshBase | |
GetVertexArrayIndex(int index) | NavmeshBase | |
GetVertexInGraphSpace(int index) | NavmeshBase | |
globalVox | RecastGraph | private |
graphIndex | NavGraph | |
guid | NavGraph | |
infoScreenOpen | NavGraph | |
InitializeTileInfo() | RecastGraph | private |
initialPenalty | NavGraph | |
inverseMatrix | NavGraph | |
Linecast(Vector3 origin, Vector3 end) | NavmeshBase | |
Linecast(Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit) | NavmeshBase | |
Linecast(Vector3 origin, Vector3 end, GraphNode hint) | NavmeshBase | |
Linecast(Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace) | NavmeshBase | |
Linecast(NavmeshBase graph, Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit) | NavmeshBase | static |
Linecast(NavmeshBase graph, Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace) | NavmeshBase | static |
mask | RecastGraph | |
matrix | NavGraph | |
maxEdgeLength | RecastGraph | |
maxSlope | RecastGraph | |
MaxTileConnectionEdgeDistance | RecastGraph | protected |
minRegionSize | RecastGraph | |
name | NavGraph | |
NavmeshBase() | NavmeshBase | |
navmeshUpdateData | NavmeshBase | package |
nearestSearchOnlyXZ | NavmeshBase | |
NewEmptyTile(int x, int z) | NavmeshBase | protected |
OnDestroy() | NavmeshBase | protectedvirtual |
OnDrawGizmos(Pathfinding.Util.RetainedGizmos gizmos, bool drawNodes) | NavmeshBase | |
Pathfinding::NavGraph.OnDrawGizmos(RetainedGizmos gizmos, bool drawNodes) | NavGraph | virtual |
OnRecalculatedTiles | NavmeshBase | |
open | NavGraph | |
PointOnNavmesh(Vector3 position, NNConstraint constraint) | NavmeshBase | |
PostDeserialization(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual |
PutMeshesIntoTileBuckets(List< RasterizationMesh > meshes) | RecastGraph | private |
rasterizeColliders | RecastGraph | |
rasterizeMeshes | RecastGraph | |
rasterizeTerrain | RecastGraph | |
rasterizeTrees | RecastGraph | |
RecalculateNormals | RecastGraph | protected |
relevantGraphSurfaceMode | RecastGraph | |
RelevantGraphSurfaceMode enum name | RecastGraph | |
RelocateNodes(Matrix4x4 deltaMatrix) | NavmeshBase | virtual |
RelocateNodes(GraphTransform newTransform) | NavmeshBase | |
Pathfinding::NavGraph.RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix) | NavGraph | |
RemoveConnectionsFromTile(NavmeshTile tile) | NavmeshBase | protected |
RemoveConnectionsFromTo(NavmeshTile a, NavmeshTile b) | NavmeshBase | protected |
ReplaceTile(int x, int z, Int3[] verts, int[] tris) | NavmeshBase | |
rotation | RecastGraph | |
Scan() | NavGraph | |
ScanAllTiles() | RecastGraph | protected |
scanEmptyGraph | RecastGraph | |
ScanGraph() | NavGraph | |
ScanInternal() | RecastGraph | protectedvirtual |
Pathfinding::NavmeshBase.ScanInternal(bool async) | NavGraph | protectedvirtual |
SerializeExtraInfo(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual |
SetMatrix(Matrix4x4 m) | NavGraph | |
showMeshOutline | NavmeshBase | |
showMeshSurface | NavmeshBase | |
showNodeConnections | NavmeshBase | |
SnapForceBoundsToScene() | RecastGraph | |
stagingTiles | RecastGraph | private |
StartBatchTileUpdate() | NavmeshBase | |
tagMask | RecastGraph | |
terrainSampleSize | RecastGraph | |
TileBorderSizeInVoxels | RecastGraph | private |
TileBorderSizeInWorldUnits | RecastGraph | private |
TileIndexMask | NavmeshBase | |
TileIndexOffset | NavmeshBase | |
tiles | NavmeshBase | protected |
tileSizeX | RecastGraph | |
tileSizeZ | RecastGraph | |
TileWorldSizeX | RecastGraph | |
TileWorldSizeZ | RecastGraph | |
tileXCount | NavmeshBase | |
tileZCount | NavmeshBase | |
transform | NavmeshBase | |
UpdateArea(GraphUpdateObject guo) | RecastGraph | private |
UpdateAreaInit(GraphUpdateObject o) | RecastGraph | private |
UpdateAreaPost(GraphUpdateObject guo) | RecastGraph | private |
useTiles | RecastGraph | |
VertexIndexMask | NavmeshBase | |
walkableClimb | RecastGraph | |
walkableHeight | RecastGraph | |