A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for Polygon, including all inherited members.
cached_Int3_int_dict | Polygon | privatestatic |
ClosestPointOnTriangle(Vector2 a, Vector2 b, Vector2 c, Vector2 p) | Polygon | static |
ClosestPointOnTriangle(Vector3 a, Vector3 b, Vector3 c, Vector3 p) | Polygon | static |
ClosestPointOnTriangleXZ(Vector3 a, Vector3 b, Vector3 c, Vector3 p) | Polygon | static |
CompressMesh(List< Int3 > vertices, List< int > triangles, out Int3[] outVertices, out int[] outTriangles) | Polygon | static |
ContainsPoint(Int2 a, Int2 b, Int2 c, Int2 p) | Polygon | static |
ContainsPoint(Vector2[] polyPoints, Vector2 p) | Polygon | static |
ContainsPointXZ(Vector3 a, Vector3 b, Vector3 c, Vector3 p) | Polygon | static |
ContainsPointXZ(Int3 a, Int3 b, Int3 c, Int3 p) | Polygon | static |
ContainsPointXZ(Vector3[] polyPoints, Vector3 p) | Polygon | static |
ConvexHullXZ(Vector3[] points) | Polygon | static |
SampleYCoordinateInTriangle(Int3 p1, Int3 p2, Int3 p3, Int3 p) | Polygon | static |
Subdivide(List< Vector3 > points, List< Vector3 > result, int subSegments) | Polygon | static |
TraceContours(Dictionary< int, int > outline, HashSet< int > hasInEdge, System.Action< List< int >, bool > results) | Polygon | static |