A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
JobDependencyTracker Member List

This is the complete list of members for JobDependencyTracker, including all inherited members.

AddMainThreadWork(IJob job, ManualResetEvent doneEvent, ManualResetEvent dependenciesDoneEvent, JobHandle dependsOn)JobDependencyTrackerpackage
AllWritesDependencyJobDependencyTracker
arenaJobDependencyTrackerprivate
CompleteMainThreadWork()JobDependencyTracker
DeferDispose< T >(NativeArray< T > data)JobDependencyTracker
DeferFree(GCHandle handle, JobHandle dependsOn)JobDependencyTracker
Dispose()JobDependencyTrackerprivate
ForceLinearDependencies()JobDependencyTracker
forceLinearDependenciesJobDependencyTracker
gcHandlesToFreeJobDependencyTrackerprivate
JobReadsFrom(JobHandle job, long nativeArrayHash, int jobHash)JobDependencyTrackerpackage
JobWritesTo(JobHandle job, long nativeArrayHash, int jobHash)JobDependencyTrackerpackage
mainThreadWorkJobDependencyTrackerprivate
NewNativeArray< T >(int length, Allocator allocator, NativeArrayOptions options=NativeArrayOptions.ClearMemory)JobDependencyTracker
OnEnterPool()JobDependencyTrackerprivate
RunMainThreadWork()JobDependencyTracker
ScheduleBatch(NativeArray< UnityEngine.RaycastCommand > commands, NativeArray< UnityEngine.RaycastHit > results, int minCommandsPerJob)JobDependencyTracker
slotsJobDependencyTrackerpackage
temporaryJobsJobDependencyTrackerprivate