Class ProceduralTile

Private

Public Methods

Destroy ()
Public
ForceFinish ()
Public
Generate ()
Public
ProceduralTile (world, x, z)
Public

Public Variables

destroyed
Public

Private/Protected Members

ie
Private
InternalGenerate ()
Private
RandomInside ()
Private
RandomInside (px, pz)
Private
RandomYRot (prefab)
Private
rnd
Private
root
Private
world
Private
x
Private
z
Private