A* Pathfinding Project
4.3.2
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for MovementUtilities, including all inherited members.
CalculateAccelerationToReachPoint(Vector2 deltaPosition, Vector2 targetVelocity, Vector2 currentVelocity, float forwardsAcceleration, float rotationSpeed, float maxSpeed, Vector2 forwardsVector) | MovementUtilities | static |
ClampVelocity(Vector2 velocity, float maxSpeed, float speedLimitFactor, bool slowWhenNotFacingTarget, Vector2 forward) | MovementUtilities | static |