A* Pathfinding Project
4.3.2
The A* Pathfinding Project for Unity 3D
RTSUnit Member List
This is the complete list of members for
RTSUnit
, including all inherited members.
ai
RTSUnit
private
ApplyDamage
(float damage)
RTSUnit
attackTarget
RTSUnit
private
Awake
()
RTSUnit
protected
virtual
deathEffect
RTSUnit
detectionRange
RTSUnit
Die
()
RTSUnit
DieCoroutine
()
RTSUnit
private
health
RTSUnit
lastDestination
RTSUnit
private
lastSeenAttackTarget
RTSUnit
private
locked
RTSUnit
maxHealth
RTSUnit
movementMode
RTSUnit
private
mSelected
RTSUnit
private
OnDisable
()
RTSUnit
private
OnEnable
()
RTSUnit
private
onMakeActiveUnit
RTSUnit
OnMakeActiveUnit
(bool active)
RTSUnit
OnUpdate
(RTSUnit[] units, int count)
RTSUnit
private
static
OnUpdate
(List< RTSUnit >[] unitsByOwner)
RTSUnit
protected
virtual
OnUpdateDelegate
RTSUnit
private
static
OnUpgradeSerializedData
(int version, bool unityThread)
VersionedMonoBehaviour
protected
virtual
owner
RTSUnit
position
RTSUnit
protected
radius
RTSUnit
reachedDestination
RTSUnit
private
reservedBy
RTSUnit
Reset
()
VersionedMonoBehaviour
protected
virtual
resource
RTSUnit
rvo
RTSUnit
private
selected
RTSUnit
selectionIndicator
RTSUnit
selectionIndicatorEnabled
RTSUnit
SetDestination
(Vector3 destination, MovementMode mode)
RTSUnit
storedCrystals
RTSUnit
team
RTSUnit
transform
RTSUnit
private
type
RTSUnit
Type
enum name
RTSUnit
weapon
RTSUnit
private
Generated on Tue Jul 16 2019 19:48:41 for A* Pathfinding Project by
1.8.14