A* Pathfinding Project
4.3.1
The A* Pathfinding Project for Unity 3D
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AstarDistribution :
AstarPath
BlockMode :
BlockManager
ChannelUse :
GridGraph.TextureData
CutMode :
TileHandler
DemoMode :
PathTypesDemo
Event :
BatchedEvents
EventType :
GraphModifier
Exactness :
StartEndModifier
GraphUpdateOrder :
GraphUpdateProcessor
GridPivot :
GridGraphEditor
HeuristicMode :
MultiTargetPath
MeshType :
NavmeshAdd
,
NavmeshCut
ModifierPass :
Seeker
NodeDistanceMode :
PointGraph
ObstacleVertexWinding :
RVOObstacle
Quality :
RaycastModifier
RelevantGraphSurfaceMode :
RecastGraph
RotationRandomness :
ProceduralWorld
RVOExampleType :
LightweightRVO
SmoothType :
SimpleSmoothModifier
State :
RTSUI
,
TurnBasedManager
TangentType :
RadiusModifier
Type :
RTSUnit
UseTiles :
RecastGraphEditor
Generated on Wed Jul 10 2019 13:00:43 for A* Pathfinding Project by
1.8.14