A* Pathfinding Project  4.3.1
The A* Pathfinding Project for Unity 3D
HierarchicalGraph Member List

This is the complete list of members for HierarchicalGraph, including all inherited members.

AddDirtyNode(GraphNode node)HierarchicalGraphpackage
areasHierarchicalGraphprivate
childrenHierarchicalGraphprivate
connectionCallbackHierarchicalGraphprivate
connectionsHierarchicalGraphprivate
currentChildrenHierarchicalGraphprivate
currentConnectionsHierarchicalGraphprivate
currentHierarchicalNodeIndexHierarchicalGraphprivate
dirtyHierarchicalGraphprivate
dirtyNodesHierarchicalGraphprivate
FindHierarchicalNodeChildren(int hierarchicalNode, GraphNode startNode)HierarchicalGraphprivate
FloodFill()HierarchicalGraphprivate
freeNodeIndicesHierarchicalGraphprivate
GetConnectedComponent(int hierarchicalNodeIndex)HierarchicalGraph
GetHierarchicalNodeIndex()HierarchicalGraphprivate
gizmoVersionHierarchicalGraphprivate
Grow()HierarchicalGraphprivate
HierarchicalGraph()HierarchicalGraph
MaxChildrenPerNodeHierarchicalGraphprivate
MinChildrenPerNodeHierarchicalGraphprivate
NumConnectedComponentsHierarchicalGraph
numDirtyNodesHierarchicalGraphprivate
onConnectedComponentsChangedHierarchicalGraph
OnCreatedNode(GraphNode node)HierarchicalGraphpackage
OnDrawGizmos(Pathfinding.Util.RetainedGizmos gizmos)HierarchicalGraph
RecalculateAll()HierarchicalGraph
RecalculateIfNecessary()HierarchicalGraph
RemoveHierarchicalNode(int hierarchicalNode, bool removeAdjacentSmallNodes)HierarchicalGraphprivate
temporaryQueueHierarchicalGraphprivate
temporaryStackHierarchicalGraphprivate
TilingHierarchicalGraphprivate
versionHierarchicalGraph