A* Pathfinding Project
4.1.9
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for PathHandler, including all inherited members.
ClearPathIDs() | PathHandler | |
DebugStringBuilder | PathHandler | |
DestroyNode(GraphNode node) | PathHandler | virtual |
GetAllPathNodes(GraphNode node, System.Action< PathNode > action) | PathHandler | virtual |
GetPathNode(int nodeIndex) | PathHandler | virtual |
GetPathNode(GraphNode node) | PathHandler | virtual |
heap | PathHandler | |
InitializeForPath(Path p) | PathHandler | |
InitializeNode(GraphNode node) | PathHandler | virtual |
nodes | PathHandler | |
PathHandler(int threadID, int totalThreadCount) | PathHandler | |
PathID | PathHandler | |
threadID | PathHandler | |
totalThreadCount | PathHandler |