A* Pathfinding Project
4.1.9
The A* Pathfinding Project for Unity 3D
|
This is the complete list of members for CooperativePathHandler, including all inherited members.
ClearPathIDs() | PathHandler | |
CooperativePathHandler(int threadID, int totalThreadCount, int temporalDepth) | CooperativePathHandler | |
DebugStringBuilder | PathHandler | |
DestroyNode(GraphNode node) | CooperativePathHandler | virtual |
GetAllPathNodes(GraphNode node, System.Action< PathNode > action) | CooperativePathHandler | virtual |
GetPathNode(int nodeIndex) | CooperativePathHandler | virtual |
GetPathNode(GraphNode node) | CooperativePathHandler | virtual |
GetPathNode(int nodeIndex, int t) | CooperativePathHandler | |
GetPathNode(GraphNode node, int t) | CooperativePathHandler | |
heap | PathHandler | |
InitializeForPath(Path p) | PathHandler | |
InitializeNode(GraphNode node) | CooperativePathHandler | virtual |
nodes | PathHandler | |
PathHandler(int threadID, int totalThreadCount) | PathHandler | |
PathID | PathHandler | |
temporalDepth | CooperativePathHandler | |
threadID | PathHandler | |
totalThreadCount | PathHandler |