A* Pathfinding Project
4.1.6
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavmeshClipper, including all inherited members.
AddEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
all | NavmeshClipper | privatestatic |
AnyEnableListeners | NavmeshClipper | static |
Awake() | VersionedMonoBehaviour | protectedvirtual |
ForceUpdate() | NavmeshClipper | pure virtual |
GetBounds(Pathfinding.Util.GraphTransform transform) | NavmeshClipper | packagepure virtual |
NavmeshClipper() | NavmeshClipper | |
node | NavmeshClipper | private |
NotifyUpdated() | NavmeshClipper | packagepure virtual |
OnDisable() | NavmeshClipper | protectedvirtual |
OnDisableCallback | NavmeshClipper | privatestatic |
OnEnable() | NavmeshClipper | protectedvirtual |
OnEnableCallback | NavmeshClipper | privatestatic |
OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual |
RemoveEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
RequiresUpdate() | NavmeshClipper | pure virtual |