A* Pathfinding Project
4.1.5
The A* Pathfinding Project for Unity 3D
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PointNode Member List
This is the complete list of members for
PointNode
, including all inherited members.
AddConnection
(GraphNode node, uint cost)
PointNode
virtual
Area
GraphNode
ClearConnections
(bool alsoReverse)
PointNode
virtual
connections
PointNode
ContainsConnection
(GraphNode node)
PointNode
virtual
DeserializeNode
(GraphSerializationContext ctx)
PointNode
virtual
DeserializeReferences
(GraphSerializationContext ctx)
PointNode
virtual
Destroy
()
GraphNode
package
Destroyed
GraphNode
Flags
GraphNode
flags
GraphNode
protected
FloodFill
(Stack< GraphNode > stack, uint region)
GraphNode
virtual
gameObject
PointNode
GetConnections
(System.Action< GraphNode > action)
PointNode
virtual
GetGizmoHashCode
()
PointNode
virtual
GetPortal
(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards)
GraphNode
virtual
GraphIndex
GraphNode
GraphNode
(AstarPath astar)
GraphNode
protected
MaxAreaIndex
GraphNode
MaxGraphIndex
GraphNode
NodeIndex
GraphNode
Open
(Path path, PathNode pathNode, PathHandler handler)
PointNode
virtual
Penalty
GraphNode
PointNode
(AstarPath astar)
PointNode
position
GraphNode
RandomPointOnSurface
()
GraphNode
virtual
RecalculateConnectionCosts
()
GraphNode
virtual
RemoveConnection
(GraphNode node)
PointNode
virtual
SerializeNode
(GraphSerializationContext ctx)
PointNode
virtual
SerializeReferences
(GraphSerializationContext ctx)
PointNode
virtual
SetPosition
(Int3 value)
PointNode
SurfaceArea
()
GraphNode
virtual
Tag
GraphNode
UpdateRecursiveG
(Path path, PathNode pathNode, PathHandler handler)
PointNode
virtual
Walkable
GraphNode
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