A* Pathfinding Project  4.1.2
The A* Pathfinding Project for Unity 3D
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ConstantPath Member List

This is the complete list of members for ConstantPath, including all inherited members.

allNodesConstantPath
BlockUntilCalculated()Path
CalculateHScore(GraphNode node)Pathpackage
CalculateStep(long targetTick)ConstantPathprotectedvirtual
callbackPath
CanTraverse(GraphNode node)Pathpackage
Claim(System.Object o)Path
Cleanup()ConstantPathprotectedvirtual
CompleteStatePath
Construct(Vector3 start, int maxGScore, OnPathDelegate callback=null)ConstantPathstatic
currentRPathprotected
DebugString(PathLog logMode)Pathpackagevirtual
DebugStringPrefix(PathLog logMode, System.Text.StringBuilder text)Pathprotected
DebugStringSuffix(PathLog logMode, System.Text.StringBuilder text)Pathprotected
durationPathpackage
enabledTagsPath
endingConditionConstantPath
errorPath
Error()Path
errorLogPath
FailWithError(string msg)Pathpackage
FloodingPathConstantPathpackage
GetConnectionSpecialCost(GraphNode a, GraphNode b, uint currentCost)Pathpackagevirtual
GetHTarget()Pathpackage
GetState()Path
GetTagPenalty(int tag)Pathpackage
GetTotalLength()Path
GetTraversalCost(GraphNode node)Pathpackage
hasBeenResetPathprotected
heuristicPath
heuristicScalePath
hTargetPathprotected
hTargetNodePathprotected
immediateCallbackPath
Initialize()ConstantPathprotectedvirtual
internalTagPenaltiesPathprotected
IsDone()Path
Log(string msg)Pathpackage
LogError(string msg)Pathpackage
manualTagPenaltiesPathprotected
nextPathpackage
nnConstraintPath
OnEnterPool()ConstantPathprotectedvirtual
originalStartPointConstantPath
pathPath
pathHandlerPathprotected
pathIDPathpackage
PipelineStatePathpackage
Prepare()ConstantPathprotectedvirtual
PrepareBase(PathHandler pathHandler)Pathprotected
recycledPathpackage
Release(System.Object o, bool silent=false)Path
ReleaseSilent(System.Object o)Pathpackage
Reset()ConstantPathprotectedvirtual
ReturnPath()Pathprotectedvirtual
searchedNodesPathpackage
Setup(Vector3 start, int maxGScore, OnPathDelegate callback)ConstantPathprotected
startNodeConstantPath
startPointConstantPath
tagPenaltiesPath
Trace(PathNode from)Pathprotectedvirtual
traversalProviderPath
vectorPathPath
WaitForPath()Path