A* Pathfinding Project
4.1.26
The A* Pathfinding Project for Unity 3D
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Calculates checksums of byte arrays. More...
Calculates checksums of byte arrays.
Static Public Member Functions | |
static uint | GetChecksum (byte[] arr, uint hash) |
Calculate checksum for the byte array starting from a previous values. More... | |
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Calculate checksum for the byte array starting from a previous values.
Useful if data is split up between several byte arrays