A* Pathfinding Project
4.1.23
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for GraphCollision, including all inherited members.
Check(Vector3 position) | GraphCollision | |
CheckHeight(Vector3 position) | GraphCollision | |
CheckHeight(Vector3 position, out RaycastHit hit, out bool walkable) | GraphCollision | |
CheckHeightAll(Vector3 position, out int numHits) | GraphCollision | |
collisionCheck | GraphCollision | |
collisionOffset | GraphCollision | |
DeserializeSettingsCompatibility(GraphSerializationContext ctx) | GraphCollision | |
diameter | GraphCollision | |
finalRadius | GraphCollision | private |
finalRaycastRadius | GraphCollision | private |
fromHeight | GraphCollision | |
height | GraphCollision | |
heightCheck | GraphCollision | |
heightMask | GraphCollision | |
hitBuffer | GraphCollision | private |
Initialize(GraphTransform transform, float scale) | GraphCollision | |
mask | GraphCollision | |
RaycastErrorMargin | GraphCollision | |
rayDirection | GraphCollision | |
thickRaycast | GraphCollision | |
thickRaycastDiameter | GraphCollision | |
type | GraphCollision | |
unwalkableWhenNoGround | GraphCollision | |
up | GraphCollision | |
upheight | GraphCollision | private |
use2D | GraphCollision |