A* Pathfinding Project
4.1.23
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for AlternativePath, including all inherited members.
Apply(Path p) | AlternativePath | virtual |
ApplyNow(List< GraphNode > nodes) | AlternativePath | private |
Awake() | VersionedMonoBehaviour | protectedvirtual |
ClearOnDestroy() | AlternativePath | private |
destroyed | AlternativePath | private |
InversePrevious() | AlternativePath | private |
OnDestroy() | AlternativePath | protected |
OnDisable() | MonoModifier | protectedvirtual |
OnEnable() | MonoModifier | protectedvirtual |
OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual |
Order | AlternativePath | |
penalty | AlternativePath | |
PreProcess(Path path) | MonoModifier | virtual |
prevNodes | AlternativePath | private |
prevPenalty | AlternativePath | private |
randomStep | AlternativePath | |
Reset() | VersionedMonoBehaviour | protectedvirtual |
rnd | AlternativePath | private |
seeker | MonoModifier |