A* Pathfinding Project  4.1.19
The A* Pathfinding Project for Unity 3D
Checksum Class Reference

Calculates checksums of byte arrays. More...

Detailed Description

Calculates checksums of byte arrays.

Static Public Member Functions

static uint GetChecksum (byte[] Value)
 Calculate checksum for the byte array. More...
 
static uint GetChecksum (byte[] Value, uint CRCVal)
 Calculate checksum for the byte array starting from a previous values. More...
 

Static Private Attributes

static readonly UInt32 [] CRCTable
 

Member Function Documentation

◆ GetChecksum() [1/2]

static uint GetChecksum ( byte []  Value)
static

Calculate checksum for the byte array.

◆ GetChecksum() [2/2]

static uint GetChecksum ( byte []  Value,
uint  CRCVal 
)
static

Calculate checksum for the byte array starting from a previous values.

Useful if data is split up between several byte arrays

Member Data Documentation

◆ CRCTable

readonly UInt32 [] CRCTable
staticprivate

The documentation for this class was generated from the following file: