A* Pathfinding Project  4.1.19
The A* Pathfinding Project for Unity 3D
Simulator.WorkerContext Class Reference

Public Attributes

Vector2 [] bestPos = new Vector2[KeepCount]
 
float [] bestScores = new float[KeepCount+1]
 
float [] bestSizes = new float[KeepCount]
 
const int KeepCount = 3
 
Vector2 [] samplePos = new Vector2[50]
 
float [] sampleSize = new float[50]
 
Agent.VOBuffer vos = new Agent.VOBuffer(16)
 

Member Data Documentation

◆ bestPos

Vector2 [] bestPos = new Vector2[KeepCount]

◆ bestScores

float [] bestScores = new float[KeepCount+1]

◆ bestSizes

float [] bestSizes = new float[KeepCount]

◆ KeepCount

const int KeepCount = 3

◆ samplePos

Vector2 [] samplePos = new Vector2[50]

◆ sampleSize

float [] sampleSize = new float[50]

◆ vos


The documentation for this class was generated from the following file: