A* Pathfinding Project  4.1.19
The A* Pathfinding Project for Unity 3D
RVOCoreSimulator.cs File Reference

Classes

interface  IAgent
 Exposes properties of an Agent class. More...
 
class  Simulator
 Local Avoidance Simulator. More...
 
class  Simulator.Worker
 Worker thread for RVO simulation. More...
 
class  Simulator.WorkerContext
 

Namespaces

namespace  Pathfinding.RVO
 Local avoidance related classes.
 

Typedefs

using Thread = System.Threading.Thread
 
using ThreadStart = System.Threading.ThreadStart
 

Enumerations

enum  MovementPlane { XZ, XY }
 Plane which movement is primarily happening in. More...
 
enum  RVOLayer {
  DefaultAgent = 1 << 0, DefaultObstacle = 1 << 1, Layer2 = 1 << 2, Layer3 = 1 << 3,
  Layer4 = 1 << 4, Layer5 = 1 << 5, Layer6 = 1 << 6, Layer7 = 1 << 7,
  Layer8 = 1 << 8, Layer9 = 1 << 9, Layer10 = 1 << 10, Layer11 = 1 << 11,
  Layer12 = 1 << 12, Layer13 = 1 << 13, Layer14 = 1 << 14, Layer15 = 1 << 15,
  Layer16 = 1 << 16, Layer17 = 1 << 17, Layer18 = 1 << 18, Layer19 = 1 << 19,
  Layer20 = 1 << 20, Layer21 = 1 << 21, Layer22 = 1 << 22, Layer23 = 1 << 23,
  Layer24 = 1 << 24, Layer25 = 1 << 25, Layer26 = 1 << 26, Layer27 = 1 << 27,
  Layer28 = 1 << 28, Layer29 = 1 << 29, Layer30 = 1 << 30
}
 

Typedef Documentation

◆ Thread

using Thread = System.Threading.Thread

◆ ThreadStart

using ThreadStart = System.Threading.ThreadStart