A* Pathfinding Project  4.1.14
The A* Pathfinding Project for Unity 3D
Utility Class Reference

Various utilities for voxel rasterization. More...

Detailed Description

Various utilities for voxel rasterization.

A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here

Static Public Member Functions

static void CopyVector (float[] a, int i, Vector3 v)
 
static float Max (float a, float b, float c)
 
static int Max (int a, int b, int c, int d)
 
static float Max (float a, float b, float c, float d)
 
static float Min (float a, float b, float c)
 
static int Min (int a, int b, int c, int d)
 
static float Min (float a, float b, float c, float d)
 
static Int3 [] RemoveDuplicateVertices (Int3[] vertices, int[] triangles)
 Removes duplicate vertices from the array and updates the triangle array. More...
 

Member Function Documentation

◆ CopyVector()

static void CopyVector ( float []  a,
int  i,
Vector3  v 
)
static

◆ Max() [1/3]

static float Max ( float  a,
float  b,
float  c 
)
static

◆ Max() [2/3]

static int Max ( int  a,
int  b,
int  c,
int  d 
)
static

◆ Max() [3/3]

static float Max ( float  a,
float  b,
float  c,
float  d 
)
static

◆ Min() [1/3]

static float Min ( float  a,
float  b,
float  c 
)
static

◆ Min() [2/3]

static int Min ( int  a,
int  b,
int  c,
int  d 
)
static

◆ Min() [3/3]

static float Min ( float  a,
float  b,
float  c,
float  d 
)
static

◆ RemoveDuplicateVertices()

static Int3 [] RemoveDuplicateVertices ( Int3 []  vertices,
int []  triangles 
)
static

Removes duplicate vertices from the array and updates the triangle array.

Returns
The new array of vertices

The documentation for this class was generated from the following file: