This is the complete list of members for Simulator, including all inherited members.
AddAgent(IAgent agent) | Simulator | |
AddAgent(Vector3 position) | Simulator | |
AddAgent(Vector2 position, float elevationCoordinate) | Simulator | |
AddObstacle(ObstacleVertex v) | Simulator | |
AddObstacle(Vector3[] vertices, float height, bool cycle=true) | Simulator | |
AddObstacle(Vector3[] vertices, float height, Matrix4x4 matrix, RVOLayer layer=RVOLayer.DefaultObstacle, bool cycle=true) | Simulator | |
AddObstacle(Vector3 a, Vector3 b, float height) | Simulator | |
agents | Simulator | private |
BlockUntilSimulationStepIsDone() | Simulator | private |
BuildQuadtree() | Simulator | private |
CleanAndUpdateObstaclesIfNecessary() | Simulator | private |
CleanObstacles() | Simulator | private |
ClearAgents() | Simulator | |
coroutineWorkerContext | Simulator | private |
DeltaTime | Simulator | |
deltaTime | Simulator | private |
desiredDeltaTime | Simulator | private |
DesiredDeltaTime | Simulator | |
doCleanObstacles | Simulator | private |
doubleBuffering | Simulator | private |
doUpdateObstacles | Simulator | private |
GetAgents() | Simulator | |
GetObstacles() | Simulator | |
lastStep | Simulator | private |
movementPlane | Simulator | |
Multithreading | Simulator | |
obstacles | Simulator | |
OnDestroy() | Simulator | |
PreCalculation() | Simulator | private |
Quadtree | Simulator | |
RemoveAgent(IAgent agent) | Simulator | |
RemoveObstacle(ObstacleVertex v) | Simulator | |
ScheduleCleanObstacles() | Simulator | private |
Simulator(int workers, bool doubleBuffering, MovementPlane movementPlane) | Simulator | |
symmetryBreakingBias | Simulator | |
Update() | Simulator | |
UpdateObstacle(ObstacleVertex obstacle, Vector3[] vertices, Matrix4x4 matrix) | Simulator | |
UpdateObstacles() | Simulator | |
workers | Simulator | private |
~Simulator() | Simulator | private |