A* Pathfinding Project
4.1.10
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for RTSUnit, including all inherited members.
ai | RTSUnit | private |
ApplyDamage(float damage) | RTSUnit | |
attackTarget | RTSUnit | private |
Awake() | RTSUnit | private |
deathEffect | RTSUnit | |
detectionRange | RTSUnit | |
Die() | RTSUnit | |
health | RTSUnit | |
lastDestination | RTSUnit | private |
lastSeenAttackTarget | RTSUnit | private |
maxHealth | RTSUnit | |
movementMode | RTSUnit | private |
mSelected | RTSUnit | private |
OnDisable() | RTSUnit | private |
OnEnable() | RTSUnit | private |
onMakeActiveUnit | RTSUnit | |
OnMakeActiveUnit(bool active) | RTSUnit | |
radius | RTSUnit | |
reachedDestination | RTSUnit | private |
rvo | RTSUnit | private |
sc2Avoidance | RTSUnit | private |
selected | RTSUnit | |
selectionIndicator | RTSUnit | |
selectionIndicatorEnabled | RTSUnit | |
SetDestination(Vector3 destination, MovementMode mode) | RTSUnit | |
Start() | RTSUnit | private |
team | RTSUnit | |
Update() | RTSUnit | private |
weapon | RTSUnit | private |