A* Pathfinding Project
4.1.0
The A* Pathfinding Project for Unity 3D
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Collection of the most used modifiers. More...
Classes | |
class | AdvancedSmooth |
Smoothing by dividing path into turns and straight segments. More... | |
class | AlternativePath |
Applies penalty to the paths it processes telling other units to avoid choosing the same path. More... | |
class | AdvancedSmooth.ConstantTurn |
Constant turning speed. More... | |
class | FunnelModifier |
Simplifies paths on navmesh graphs using the funnel algorithm. More... | |
class | AdvancedSmooth.MaxTurn |
Type of turn. More... | |
class | RadiusModifier |
Radius path modifier for offsetting paths. More... | |
class | RaycastModifier |
Simplifies a path using raycasting. More... | |
class | SimpleSmoothModifier |
Modifier which smooths the path. More... | |
class | StartEndModifier |
Adjusts start and end points of a path. More... | |
struct | AdvancedSmooth.Turn |
Represents a turn in a path. More... | |
class | AdvancedSmooth.TurnConstructor |
Abstract turn constructor. More... | |
Collection of the most used modifiers.