A* Pathfinding Project  4.1.0
The A* Pathfinding Project for Unity 3D
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Seeker Member List

This is the complete list of members for Seeker, including all inherited members.

Awake()Seekerprotectedvirtual
CancelCurrentPathRequest(bool pool=true)Seeker
DeregisterModifier(IPathModifier modifier)Seeker
detailedGizmosSeeker
drawGizmosSeeker
GetCurrentPath()Seeker
GetNewPath(Vector3 start, Vector3 end)Seeker
IsDone()Seeker
lastCompletedNodePathSeekerprivate
lastCompletedVectorPathSeekerprivate
lastPathIDSeekerprotected
ModifierPass enum nameSeeker
modifiersSeekerprivate
OnDestroy()Seeker
OnDrawGizmos()Seeker
OnMultiPathComplete(Path p)Seekerprivate
OnPartialPathComplete(Path p)Seekerprivate
onPartialPathDelegateSeekerprivate
OnPathComplete(Path path)Seekerprivate
OnPathComplete(Path p, bool runModifiers, bool sendCallbacks)Seekerprivate
onPathDelegateSeekerprivate
OnUpgradeSerializedData(int version, bool unityThread)VersionedMonoBehaviourprotectedvirtual
pathSeekerprotected
pathCallbackSeeker
PostProcess(Path path)Seeker
postProcessPathSeeker
preProcessPathSeeker
prevPathSeekerprivate
RegisterModifier(IPathModifier modifier)Seeker
ReleaseClaimedPath()Seeker
RunModifiers(ModifierPass pass, Path path)Seeker
Seeker()Seeker
startEndModifierSeeker
StartMultiTargetPath(Vector3 start, Vector3[] endPoints, bool pathsForAll, OnPathDelegate callback=null, int graphMask=-1)Seeker
StartMultiTargetPath(Vector3[] startPoints, Vector3 end, bool pathsForAll, OnPathDelegate callback=null, int graphMask=-1)Seeker
StartMultiTargetPath(MultiTargetPath p, OnPathDelegate callback=null, int graphMask=-1)Seeker
StartPath(Vector3 start, Vector3 end)Seeker
StartPath(Vector3 start, Vector3 end, OnPathDelegate callback)Seeker
StartPath(Vector3 start, Vector3 end, OnPathDelegate callback, int graphMask)Seeker
StartPath(Path p, OnPathDelegate callback=null, int graphMask=-1)Seeker
StartPathInternal(Path p, OnPathDelegate callback)Seekerprivate
tagPenaltiesSeeker
tmpPathCallbackSeekerprivate
traversableTagsSeeker