A* Pathfinding Project
4.1.0
The A* Pathfinding Project for Unity 3D
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NavmeshAdd Member List
This is the complete list of members for
NavmeshAdd
, including all inherited members.
AddEnableCallback
(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable)
NavmeshClipper
static
AnyEnableListeners
NavmeshClipper
static
Awake
()
NavmeshAdd
protected
virtual
center
NavmeshAdd
Center
NavmeshAdd
ForceUpdate
()
NavmeshAdd
virtual
GetBounds
(Pathfinding.Util.GraphTransform inverseTransform)
NavmeshAdd
package
virtual
GetMesh
(ref Int3[] vbuffer, out int[] tbuffer, Pathfinding.Util.GraphTransform inverseTransform=null)
NavmeshAdd
GizmoColor
NavmeshAdd
static
lastPosition
NavmeshAdd
private
lastRotation
NavmeshAdd
private
mesh
NavmeshAdd
meshScale
NavmeshAdd
MeshType
enum name
NavmeshAdd
NavmeshClipper
()
NavmeshClipper
NotifyUpdated
()
NavmeshAdd
package
virtual
OnDisable
()
NavmeshClipper
protected
virtual
OnEnable
()
NavmeshClipper
protected
virtual
OnUpgradeSerializedData
(int version, bool unityThread)
VersionedMonoBehaviour
protected
virtual
RebuildMesh
()
NavmeshAdd
rectangleSize
NavmeshAdd
RemoveEnableCallback
(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable)
NavmeshClipper
static
RequiresUpdate
()
NavmeshAdd
virtual
tr
NavmeshAdd
protected
tris
NavmeshAdd
private
type
NavmeshAdd
updateDistance
NavmeshAdd
updateRotationDistance
NavmeshAdd
useRotationAndScale
NavmeshAdd
verts
NavmeshAdd
private
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