A* Pathfinding Project  4.0.5
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
PathUtilities Member List

This is the complete list of members for PathUtilities, including all inherited members.

BFS(GraphNode seed, int depth, int tagMask=-1)PathUtilitiesstatic
BFSMapPathUtilitiesprivatestatic
BFSQueuePathUtilitiesprivatestatic
GetPointsAroundPoint(Vector3 p, IRaycastableGraph g, List< Vector3 > previousPoints, float radius, float clearanceRadius)PathUtilitiesstatic
GetPointsAroundPointWorld(Vector3 p, IRaycastableGraph g, List< Vector3 > previousPoints, float radius, float clearanceRadius)PathUtilitiesstatic
GetPointsOnNodes(List< GraphNode > nodes, int count, float clearanceRadius=0)PathUtilitiesstatic
GetReachableNodes(GraphNode seed, int tagMask=-1)PathUtilitiesstatic
GetSpiralPoints(int count, float clearance)PathUtilitiesstatic
InvoluteOfCircle(float a, float t)PathUtilitiesprivatestatic
IsPathPossible(GraphNode n1, GraphNode n2)PathUtilitiesstatic
IsPathPossible(List< GraphNode > nodes)PathUtilitiesstatic
IsPathPossible(List< GraphNode > nodes, int tagMask)PathUtilitiesstatic