A* Pathfinding Project
4.0.2
The A* Pathfinding Project for Unity 3D
Main Page
Related Pages
Modules
Classes
Examples
Class List
Class Hierarchy
Class Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Properties
Events
Macros
Groups
Pages
RichAI Member List
This is the complete list of members for
RichAI
, including all inherited members.
acceleration
RichAI
anim
RichAI
ApplyGravity
(float deltaTime)
AIBase
protected
ApproachingPartEndpoint
RichAI
ApproachingPathEndpoint
RichAI
Awake
()
AIBase
protected
virtual
CalculateDeltaToMoveThisFrame
(Vector2 position, float distanceToEndOfPath, float deltaTime)
AIBase
protected
CalculateWallForce
(Vector2 position, float elevation, Vector2 directionToTarget)
RichAI
private
CancelCurrentPathRequest
()
RichAI
protected
canSearchPath
RichAI
protected
centerOffset
AIBase
ClampToNavmesh
(Vector3 position)
RichAI
protected
virtual
controller
AIBase
protected
delayUpdatePath
RichAI
protected
DistanceToNextWaypoint
RichAI
distanceToWaypoint
RichAI
protected
endReachedDistance
RichAI
FixedUpdate
()
AIBase
protected
virtual
funnelSimplification
RichAI
GizmoColorPath
RichAI
protected
static
GizmoColorRaycast
AIBase
protected
static
gravity
AIBase
groundMask
AIBase
Init
()
RichAI
private
lastCorner
RichAI
protected
lastRepath
RichAI
protected
maxSpeed
RichAI
Move
(Vector3 position3D, Vector3 deltaPosition)
AIBase
protected
movementPlane
AIBase
protected
MovementUpdate
(float deltaTime)
RichAI
protected
virtual
nextCorners
RichAI
protected
NextPart
()
RichAI
protected
NextWaypoint
RichAI
OnDisable
()
RichAI
protected
virtual
OnDrawGizmos
()
RichAI
protected
virtual
OnEnable
()
RichAI
protected
virtual
OnPathComplete
(Path p)
RichAI
private
OnTargetReached
()
RichAI
protected
virtual
OnUpgradeSerializedData
(int version)
VersionedMonoBehaviour
protected
virtual
PathPending
RichAI
prevPosition
RichAI
protected
RaycastPosition
(Vector3 position, float lastElevation)
AIBase
protected
realVelocity
RichAI
protected
repathRate
RichAI
repeatedlySearchPaths
RichAI
rigid
AIBase
protected
rigid2D
AIBase
protected
RotateTowards
(Vector2 direction, float maxDegrees)
AIBase
protected
virtual
rotationSpeed
RichAI
rp
RichAI
protected
rvoController
AIBase
protected
SearchPaths
()
RichAI
private
seeker
AIBase
protected
slowdownTime
RichAI
slowWhenNotFacingTarget
RichAI
Start
()
RichAI
protected
virtual
startHasRun
RichAI
private
target
RichAI
TargetPoint
RichAI
TargetReached
RichAI
Teleport
(Vector3 newPosition)
RichAI
tr
AIBase
protected
TraverseFunnel
(RichFunnel fn, float deltaTime)
RichAI
private
TraverseSpecial
(RichSpecial rs)
RichAI
protected
virtual
TraversingSpecial
RichAI
traversingSpecialPath
RichAI
protected
Update
()
AIBase
protected
virtual
UpdatePath
()
RichAI
virtual
UpdateTarget
(RichFunnel fn)
RichAI
protected
virtual
usingGravity
AIBase
protected
Velocity
RichAI
velocity2D
AIBase
protected
verticalVelocity
AIBase
protected
waitingForPathCalc
RichAI
protected
wallBuffer
RichAI
protected
wallDist
RichAI
wallForce
RichAI
waypoint
RichAI
private
Generated on Sun Apr 16 2017 16:11:13 for A* Pathfinding Project by
1.8.2