A* Pathfinding Project
4.0.1
The A* Pathfinding Project for Unity 3D
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NavmeshCut Member List
This is the complete list of members for
NavmeshCut
, including all inherited members.
Awake
()
NavmeshCut
protected
virtual
CalculateMeshContour
()
NavmeshCut
private
center
NavmeshCut
circleRadius
NavmeshCut
circleResolution
NavmeshCut
contours
NavmeshCut
private
cutsAddedGeom
NavmeshCut
edges
NavmeshCut
private
static
ForceUpdate
()
NavmeshCut
GetBounds
(Pathfinding.Util.GraphTransform transform)
NavmeshCut
GetContour
(List< List< Vector3 > > buffer)
NavmeshCut
GetY
(Pathfinding.Util.GraphTransform transform)
NavmeshCut
package
GizmoColor
NavmeshCut
static
height
NavmeshCut
isDual
NavmeshCut
lastMesh
NavmeshCut
private
lastPosition
NavmeshCut
private
lastRotation
NavmeshCut
private
mesh
NavmeshCut
meshScale
NavmeshCut
MeshType
enum name
NavmeshCut
NotifyUpdated
()
NavmeshCut
OnDisable
()
NavmeshCut
private
OnDisableCallback
NavmeshCut
static
OnDrawGizmos
()
NavmeshCut
OnDrawGizmosSelected
()
NavmeshCut
OnEnable
()
NavmeshCut
private
OnEnableCallback
NavmeshCut
static
OnUpgradeSerializedData
(int version)
VersionedMonoBehaviour
protected
virtual
pointers
NavmeshCut
private
static
rectangleSize
NavmeshCut
RequiresUpdate
()
NavmeshCut
tr
NavmeshCut
protected
TransformBuffer
(List< Vector3 > buffer, bool reverse)
NavmeshCut
private
type
NavmeshCut
updateDistance
NavmeshCut
updateRotationDistance
NavmeshCut
UsedForCut
()
NavmeshCut
virtual
useRotationAndScale
NavmeshCut
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