A* Pathfinding Project
4.0.0
The A* Pathfinding Project for Unity 3D
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MineBotAI Member List
This is the complete list of members for
MineBotAI
, including all inherited members.
alwaysDrawGizmos
AIPath
anim
MineBotAI
animationSpeed
MineBotAI
Awake
()
AIPath
protected
virtual
canMove
AIPath
canSearch
AIPath
canSearchAgain
AIPath
protected
controller
AIPath
protected
endOfPathEffect
MineBotAI
endReachedDistance
AIPath
GetFeetPosition
()
AIPath
virtual
interpolator
AIPath
protected
lastRepath
AIPath
protected
lastTarget
MineBotAI
protected
OnDisable
()
AIPath
OnEnable
()
AIPath
protected
virtual
OnPathComplete
(Path _p)
AIPath
virtual
OnTargetReached
()
MineBotAI
virtual
OnUpgradeSerializedData
(int version)
AIPath
protected
virtual
path
AIPath
protected
pickNextWaypointDist
AIPath
repathRate
AIPath
RepeatTrySearchPath
()
AIPath
protected
rigid
AIPath
protected
RotateTowards
(Vector2 direction, IMovementPlane movementPlane, float degreesPerSecond)
AIPath
protected
virtual
rotationSpeed
AIPath
rvoController
AIPath
protected
SearchPath
()
AIPath
virtual
seeker
AIPath
protected
sleepVelocity
MineBotAI
slowdownDistance
AIPath
speed
AIPath
Start
()
MineBotAI
virtual
target
AIPath
targetPoint
AIPath
protected
TargetReached
AIPath
tr
AIPath
protected
TrySearchPath
()
AIPath
turningSpeed
AIPath
Update
()
MineBotAI
protected
virtual
velocity
AIPath
protected
velocity2D
AIPath
protected
Generated on Mon Apr 10 2017 15:35:40 for A* Pathfinding Project by
1.8.2