Function MovementOverrideRunner.InvalidateMovementState

InvalidateMovementState (refMovementState movementState)

Tells the repair job that the movement state may no longer match the path tracer.

Public Static
void InvalidateMovementState (

refMovementState

movementState

)

Tells the repair job that the movement state may no longer match the path tracer.

A callback is free to have moved the agent. Without this the repair job would optimise away the update that recomputes the agent's corners.