Function JobManagedOffMeshLinkTransition.Run
Run
(ref SystemState state, EntityQuery query, EntityCommandBuffer commandBuffer, float deltaTime)
Advances every matched agent's link traversal by one step.
Public
void Run (
ref SystemState | state | |
EntityQuery | query | |
EntityCommandBuffer | commandBuffer | |
float | deltaTime |
Advances every matched agent's link traversal by one step.
An agent whose traversal has finished has its link components removed through commandBuffer, since a structural change here would invalidate the chunk this is iterating.