Function FollowerEntityProxy.ToggleComponent
ToggleComponent<T>
(World world, Entity entity, bool enabled, bool throwIfMissing)
Adds or removes a component from an entity.
Internal
Static
void ToggleComponent<T> (
World | world | The ECS world containing the entity. |
Entity | entity | The entity to modify. |
bool | enabled | If true, adds the component. If false, removes it. |
bool | throwIfMissing | If true, throws an InvalidOperationException if the entity does not exist. If false, silently returns. |
Adds or removes a component from an entity.