Namespace Util

Classes

Helper for batching updates to many objects efficiently.

Calculates checksums of byte arrays.

Some editor gui helper methods.

A snapshot of parts of graphs.

Defines a transformation from graph space to world space.

Simple implementation of a GUID.

Transforms to and from world space to a 2D movement plane.

Generic 3D coordinate transformation.

Various utilities for handling arrays and memory.

Helper class for working with meshes efficiently.

A variant of SimpleMovementPlane that can be passed to burst functions.

Combines hashes into a single hash value.

Interpolates along a sequence of points.

Represents a part of a path, with optional link information.

Prevents code stripping.

Represents the orientation of a plane.

A matrix wrapper which can be used to project points from world space to a movement plane.

A matrix wrapper which can be used to project points from a movement plane to world space.

Compatibility class for Unity APIs that are not available in all Unity versions.

Public Typedefs

NativeHashMapInt3Int