Function OffMeshLinks.GetNearest

GetNearest (Vector3 point, float maxDistance)

Get the nearest link to a point.

Public
OffMeshLinkTracer GetNearest (

Vector3

point

Point to search around.

float

maxDistance

Maximum distance to search. Use a small distance for better performance.

)

Get the nearest link to a point.

Return

The nearest link to the point or a default OffMeshLinkTracer if no link was found. The returned struct contains both the link and information about which side of the link is closest to the point. If the end is closer than the start, then a reversed OffMeshLinkTracer will be returned.