Struct JobMergeRaycastCollisionHits Extends IJob
Public
Calculates if either of the two input hits actually hit something.
result[i] = true if hit1[i] or hit2[i] is a valid hit.
A valid hit will always have a non-zero normal.
Calculates if either of the two input hits actually hit something.
result[i] = true if hit1[i] or hit2[i] is a valid hit.
A valid hit will always have a non-zero normal.