Function GraphCollision.JobCollisionRay

JobCollisionRay (NativeArray<Vector3> nodePositions, NativeArray<bool> collisionCheckResult, Vector3 up, Allocator allocationMethod, JobDependencyTracker dependencyTracker)

Returns if the position is obstructed for all nodes using the Ray collision checking method.

Public
void JobCollisionRay (

NativeArray<Vector3>

nodePositions

NativeArray<bool>

collisionCheckResult

Vector3

up

Allocator

allocationMethod

JobDependencyTracker

dependencyTracker

)

Returns if the position is obstructed for all nodes using the Ray collision checking method.

collisionCheckResult[i] = true if there were no obstructions, false otherwise