Function RecastNavmeshModifier.ResolveMeshSource
ResolveMeshSource
(out MeshFilter meshFilter, out Collider collider, out Collider2D collider2D)
Resolves the geometry source that is to be used.
Public
void ResolveMeshSource (
out MeshFilter | meshFilter | |
out Collider | collider | |
out Collider2D | collider2D |
Resolves the geometry source that is to be used.
Will output either a MeshFilter, a Collider, or a 2D collider, never more than one. If all are null, then no geometry could be found.