Function RecastNavmeshModifier.ResolveMeshSource

ResolveMeshSource (out MeshFilter meshFilter, out Collider collider, out Collider2D collider2D)

Resolves the geometry source that is to be used.

Public
void ResolveMeshSource (

out MeshFilter

meshFilter

out Collider

collider

out Collider2D

collider2D

)

Resolves the geometry source that is to be used.

Will output either a MeshFilter, a Collider, or a 2D collider, never more than one. If all are null, then no geometry could be found.