Changelog
Get Started
Example Scenes
Agent Movement
Graph Generation
Deploying
Misc
Groups
Classes
A* Pathfinding Project
5.2.3
5.2.3
Action
Another action
Something else here
Separated link
Function
JobBuildTileMeshFromVertices
.
Schedule
Schedule
(NativeArray<
Vector3
> vertices, NativeArray<int> indices,
Matrix4x4
meshToGraph, bool recalculateNormals)
Public
Static
Promise
<
TileBuilder.TileBuilderOutput
>
Schedule
(
NativeArray<
Vector3
>
vertices
NativeArray<int>
indices
Matrix4x4
meshToGraph
bool
recalculateNormals
)