Function TileHandler.CutTiles

CutTiles (refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>> tileVertices, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTriangles, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTags, ref Vector2Int tileSize, refCutCollection cutCollection, refUnsafeSpan<TileMesh.TileMeshUnsafe> output, Allocator allocator)
Internal Static
void CutTiles (

refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>>

tileVertices

refUnsafeSpan<UnsafeList<UnsafeSpan<int>>>

tileTriangles

refUnsafeSpan<UnsafeList<UnsafeSpan<int>>>

tileTags

ref Vector2Int

tileSize

refCutCollection

cutCollection

refUnsafeSpan<TileMesh.TileMeshUnsafe>

output

Allocator

allocator

)